[ad_1]
VFX and Unity for Beginners
You can learn VFX for games in pretty much any game engine, as long as there is a particle system you should be fine.
I recommend Unity, it’s my main engine, and it’s the tool I’ve been using for the last 12 years, so yeah, I’m a bit biased. Even though the other engines are great and can produce fantastic results, I still find Unity the easiest one to learn and teach visual effects.
With that said, creating visual effects for games (also known as real-time VFX) is the process of enhancing a game mechanic visually and giving the player certain feedback with the use of techniques like timings, motions, shapes, colors, contrasts, and more.
For this, we use particle systems that can emit any type of particle. Particles can take any shape, a texture (image, sprite, flipbooks), or a mesh (quads, cones, rings, stripes, etc.). Both can receive a shader for panning and scaling a texture, erosion, dissolve, intersection and so much more.
[ad_2]
Source link